Wednesday, December 29, 2004

Delayed Blog Posting, Blame it to...

Pardon the delay in what I had sworn to be an everyday blog posting. The delay was due to a rather unexpected vital endeavor that I had been doing for the past days that ate so much of my time and money, too (not to mention the added electricity consumption from late night PC usage).

Bum as I am, I had to finally think of creative ways not to exacerbate my predicament as part of the unemployed. I had spent my undying yet unfruitful days (months now) watching television and movies tied with internet browsing for jobs that would satisfy my insatiable desire to find a dynamic and well-rounded career, so to speak. So much so for this search, a friend of mine back from etelecare who already was part of the unemployed got this brilliant idea of luring me into this hobby of hers that had metamorphosed as an addiction - the Ragnarok frenzy.

Yes and you are right. I had been spending most of my 24/7 into this online game. What had turned out to be as a mere substitute to boredom eventually daunted my entire day to near-to-a-day gaming experience. Eerie at first but satisfying as you see yourself spending most of your time on that chair in front of the PC, clicking the mouse and killing monsters from porrings to willows to pupae to planktons to marinas and the list goes on and on for the hunt and the killing. This rather routinary hunt would seem to be boring but this task my friend is what seems to be hooking up RO (short for Ragnarok Online) clients and users.

DO NOT BE MISTAKEN. I am not endorsing that game to any of my readers, if I even have readers for crying out loud. So this early on, if ever and you would decide to play it, PLAY AT YOUR OWN RISK.

The online game starts with a selection and making of your own character(s) and distributing skills to whatever it is you feel like important to that character(s) as you level him/her up for a future job. And then it starts off with a lecture from god-knows-who characters that give a primer on how to use the system and the background of the game. As you progress with the curriculum, you would tend to remember some things and believe me when I tell you to remember important facts at heart as you would undergo a test for approval before you get to the actual fighting. Once done, you would have to fight and ready your character's armpit for an intensive exercise using a dagger for the killing. Frustration comes and goes due to lack of experience and you would see your character often stainless of blood on the floor being sat and being stepped on - it's what they call repeated dying. It is part of the process. Get over it. Fight as your character becomes strong. And the vicious cycle goes on again.

It just occurred to me. The game was more or less like a Tamagochi game. The only difference is that you do not take care of a pet. You take care of a character that would be often related to yourself - your ultimate dream/fantasy character, only you look the same as the others. Anyhow, it is more expensive, too and would cater to high-end technology users.

Computer illiterate, hands off this game. Try mahjong for a change!Or solitaire. It's not discrimination. It's just the fact of this game.

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